// Personal Log — Initiated 2014
Hasini
M.
Designing and developing autonomous systems at
the intersection of robotics and science.
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2014 — Origin
WALL·E : Where it started
My obsession with robotics started with a clunky, rusted-out robot on screen that I just couldn't stop watching. It turned my childhood into a marathon of sci-fi like Lost in Space, Transformers, and Pacific Rim.
As I grew up, that fascination turned into a drive to build. I spent my time learning and trying to keep up with the new updates of robotics and science, and transitioning from just watching those sci-fi giants to actually wanting to create those systems that feel almost human, one day.
2017 — First Build
The Robotics Club
School finally opened a robotics club. Got to build some basic projects like automatic alarm and light systems, rc projects etc. I could finally work on something solid. This went on for 2 years
2019 — The Software Side
If it can move,
can it think?
Lockdown hit, and naturally i got more interested in the software side of things. First experiments with JavaScript and HTML — games, small interactions, digital things that responded to input. Explored more languages and softwares
2020 — First Venture
Tried to build
a business. Almost.
Launched a dropshipping website with friends. Built social handles. Made the posts. Couldn't see it through to the end cuz of tax issues (we kinda just started doing something else aswell)— but it was a good experience, learning to build and design, advertise etc.
Entrepreneurship Lesson Learned2021 — Creative Tangent
Polygons, people,
and parallel worlds.
Took a detour into 3D, Blender, and game development. Explored character design and how game environments work
Blender 3D Game Dev2025 — Going Bigger
First Hackathon
I jumped into my first major hackathon—SIH, exactly seven days after starting college. We were totally green and the deadlines were close, but we managed to grind our way to the semi-finals. We didn't win, but we got some good experience and explored a lot of things. That first 'what did we get ourselves into?' just got us more motivated, leading to plenty more hackathons and POCs since.
2026 — Present